Aim:
This week's theme is to explore how pacing affects animation.
Method:
2Danimation, Procreate
Results: I decided to animate a cat in this exercise and use 3 different rhythms to see what would happen. Test 1 was 6 frames per second, test 2 was 12 frames per second and added some intermediate frame drawing. Test 3 modified the rhythm of tail wagging and jumping based on test 2.
Discussion:
It seems that the rhythm of the action conveys different emotions that affect the effect of the animation. Reference:https://youtu.be/EKvNqe8cKU4
This is an animated short film about cats in motion.
Aim:
I want to focus on the relationships between organisms in nature through loops.
Method:
2Danimation, Procreate
Results:
As the first 2d animation attempt, obviously the final effect did not meet the expectations. Although it is a simple looping animation, adding some zooming and displacement of the camera will probably result in better results.
Reference:https://youtu.be/ZdsJBAqHlzA This video tells about the loop of a tree in the 4 seasons.
Aim:
The time loop I had in mind was a time warp, so I created a rotating 3D animation in Blender.
Method:
3D animation, Blender
Results: I rotated the interior of a column to achieve the visual effect of moving forward while scaling the aperture at the far end of the line of sight to create a different sense of distance.
Discussion:
In animation producing, loops give the producer many directions to explore.
Reference:https://youtu.be/wJCY7tAi86A
This video shows a time warp.This channel is dedicated to publishing special effects animations made in AE that travel through time.
In week 11, I recalibrated some camera movements. I added different natural sounds to each scene, such as wind and water. .
Objective:
Get a full landscape display animation.
Methods:
Clip in After Effect and add natural sounds to the video.
Results:
The reordering of the landscape seems to make the timeline more logical than before. It shows the different landscape of the day from morning to night.
Discussion:
The pond was rendered darker than expected, slightly better after AFTER Effects. Future video rendering in EEVEE rendering engine should pay attention to the color difference between software display attempt and rendering.
Aim: Week 9 exercise is to continue exploring my studio project. I'm focusing on camera movement and light changes this week.
Method: Blender, 3D Animation
Result: I tried some camera movements under different light sources and have made some good progress so far. The pond looks nice in the moonlight.
Discussion: Good camera movement can not be achieved simply by moving. It should be moved and rotated in accordance with mood, good Angle and speed, so as to get some good clips.