Rational/intention
I want to keep going with what I have done within the last 6 weeks
Keep thinking the character concept and improve if it is necessary.
Thinking background concept
Refine the live2d model in different aspects ( physical calculation, edit mesh, set parameter, rigging)
Make character motions
I want use live2d technology to offer more entertainment and interactive elements for 2d casual games (mobile game).
Context Field
Many 2D casual collect games do not offer too many interactions with the thing they collect.
I want to use live2d system to offer an experience of interacting with the collected characters, and the characters will also give player reactions.
While interacting with the characters, the trust value of this character will up, when the value reaches a point, the player will unlock a small story or information about this character.
Enjoy the casual collection, meanwhile get in touch with the character and get some interesting tales of Chinese traditions.
Method
Character concept design
Live2d model
Live2d animation
Background concept design
Tools
Week 7: Refine 2.5 character models in live2d cubism.
Week 8: Improve physical calculation and rigging
Week 9: Use SAI, Photoshop refine character concept if is necessary, making character motion in live 2d cubism.
Week 10: Background concept
Week 11: Make Pretend animation to show how the game will run
Week 12: Refine and improve what have done and prepare presentation.