Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I chose to focus on sleeping as a way to look at stillness in my creatures. compared to the rest of the behaviors, this was easily the most passive action that they could perform. While the functionality for the creatures to sleep is not in the game at the moment, it is definitely something i want to add. I began by working out a base pose, like the ones here and then trying to make as subtle movements as possible. This was challenging with the flyer as it floats, and there had to be a base floating motion underneath the breathing compression and relaxation.

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About This Work

By Rahul Masakorala (Rahul)
Email Rahul Masakorala (Rahul)
Published On: 09/06/2022

tags:

IOL_S1_2022