This week, when thinking about sound and rhythm, i ended up using some random beats to create a piece of animation for the jumper. I chose to be led by the beats within the sound, rather than changing a beahviour to match a rhythm. I ended up with this interesting motion of suprise where the character would jump back as if suprised. I also did the same with the flyer,however i took a more practical approach to this as eating was one of the mechanics i wanted to implement in the game eventually. I used the squelching noises to make mouth movements, then moved the entire body to follow through with the motions.