Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

https://youtu.be/lbVxa37pk7g

Aim: Breaking assumptions about materials used to generate splashes

Method: I drew splashes and foam shapes from memory with my eyes closed and used them in my textures to break my assumptions about realism in my materials.

Reflection:

This worked pretty well for creating new materials, each texture gave the splashes different feelings and forms givivng it different uses.

About This Work

By Oliver Hull
Email Oliver Hull
Published On: 03/06/2022

tags:

IOL_S1_2022