Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I talked with Jadd and got the useful suggestion that wind-blown trees bend, and then also consider the transformation of vegetation. I started to think about whether the forest setting would fit in with this topic. After talking to Matthew I had a general idea about the combination of the shuttle sense and the natural environment.

I was thinking about whether the main characters would be flower petals, leaves or paper planes and experimented
about the unity of shot and scene, the unity of character and nature
Experimentation and change of scenery: I made two versions.

One is a paper plane, where the petals fall from the tree and then the paper plane flies up from the stump, so that a change in the main character might create a surprise, but at the moment it doesn't seem to.https://youtu.be/yoOKc4a1gPU

One is a flower petal, which falls from the tree with the wind and floats in the river looking at the vegetation on either side. It looks a bit deliberate. And it would move and switch the camera, which would seem to break the immersion. So switching and moving the camera should be removed and replaced with a camera moving slowly.https://youtu.be/0PgsfdFJsVI

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About This Work

By Guo Bingqian
Email Guo Bingqian
Published On: 24/09/2021