Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Learning through blender's tutorials, I built environments to convey a soothing rhythm(picture)

Try adding some novelty to the animatic, such as giant petals holding up the entire lawn so that they appear to be floating in the air. Like a city in the sky. And everything floats in the wind, the petals looking for clouds in the grass. The clouds go back and forth to hide, and the petals go back to the stars that hide in the petal castles. The stars float with the clouds that ride the petals along with the car wind and dance with the petals. The wind changes direction. The stars and clouds return to the sky again and the petals go somewhere else. In this version of animatic, the feedbacks received from Jadd were that there was a need to add creativity and uniqueness in order to differentiate the project from others, Matthew's feedbacks were that the relationship between the stars and the clouds and the petals was unclear and it was not clear who was the main character. This is probably because the wind is invisible. Therefore the theme of the wind cannot be clearly expressed through the petals and the grass swaying in the wind. I continued to brainstorm for novel points and uniqueness.

The brainstorming thought about.(picture)
What kind of environment is unique
What kind of aesthetic style
whether adding a dramatic ending would add depth to the overall story
What elements would make the setting more relaxed

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About This Work

By Guo Bingqian
Email Guo Bingqian
Published On: 23/08/2021