Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This is the storyboard drawn this week, half of it is still left to be drawn. It was a little difficult to draw keyframes and key expressions, after picking and modifying (and drawing, which I am not good at.) After I consult with Evan and Jadd, I changed my storyboard again because they suggested I go for a shorter length of the Animation. In particular, Evan suggested that I focus on the parts I could show, rather than always focusing on what I wanted the audience to take away from my work! This gave me a clearer direction to guide me further in choosing the narrative of my short Animation. This week mainly explored and produced storyboards and feasibility. The character modeling is only the first version of the animatic that is currently used to make the animatic, so that the animtaic can smoothly see what the character will do at this point in time, and their expressions and actions and the way they handle things. The establishment of more precise images will continue to update the appearance in the future to achieve the unity that best meets the needs of the story and the overall style.

About This Work

By Guo Bingqian
Email Guo Bingqian
Published On: 17/08/2021