I’ve been iterating on the camera control mode since making the new scene. In the previous research, I found that the player’s ability to click on the ground to control the movement is not suitable for the camera control at the same time, making it easy to cause the player operation burden. The mouse button click to control the perspective is not natural and should be changed to achieve a way to switch the perspective to achieve the effect of the camera automatically changing the distance. By adding sound, so that the camera can easily capture the dynamic spatial sound characteristics, and these features are placed in line with the environment of the detective game, Objective: Implement joystick control through code recompilation or through third-person controls and cinemachine https://youtu.be/qK_x85zCchk
By Guo Bingqian
Email Guo Bingqian
Published On: 05/06/2022