Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Reflection

https://youtu.be/YCGoeeQljl4


In week 10, I stopped making object animations, put my eyes on the whole game process to find the stillness instead of a single mechanic object. Then I found that during the playtest some players will stop inputting and staring at the screen to think of the solution. So I picked this moment and inspired by the scoping mechanic of some other puzzle games like Good Snowman is Hard to Build to create the meditation moment. When the player stopped input for a while, the camera will be pulled further for a larger field of view, which provide players with a wider range of view. And the particles will rains from above for the quiet feel. But the feedback I received indicated that it can be improved in the method to evoke the mood in this view.

About This Work

By Chengzan Dong
Email Chengzan Dong
Published On: 03/06/2021

tags:

IOL_S1_2021, IOL_week10_S1_2021