Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In response to the theme of TIME, I made a interactive work (potential game) that allows players control the time of a world by hitting arrow keys, using blender and unity. It is not a game because it doesn;t have any challenges. However, it could be a good game if there is any goal needs to be achieved by interacting with characters in different time periods. For example, players collect some seeds only exist in the afternoon and give them to a creater only shows up at night.
By making the cycle of a day as a whole character animation, it forms an illusion of controling time which actually is manipulating the speed of that animation and makes controlling time become a gameplay for a potential game.
Similar work has been produced by Square Enix, in which players could reverse time to see the different results of choices.

Playthrough video link: https://youtu.be/F8m_H9s2P24
Windows build link: https://drive.google.com/file/d/1m505iYmYo1wgiGj-90mxtD9vsiMjGgMV/view?usp=sharing

About This Work

By Xipeng Niu (Xavier)
Email Xipeng Niu (Xavier)
Published On: 06/05/2021