Modelling for project - Though the model and mesh being complicated , and with pulse shader in unity , framerates drops rapidly and VR is unable to show it properly(and I still need to add major animations and audio and more!). I'm in constant pull between my artistic/design vision and performance . one kills the other.
~ find balance
By Sahaj Garg
Email Sahaj Garg
Published On: 05/10/2018