Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Tinkering

Method

Based on the previously works, observation, I made a looping animation of the movement of trees in the wind. The Armature Modifier is used for building skeletal systems for animating the poses of characters and anything else which needs to be posed in Blender. This function is usually used to move a character, which seems to be suitable for expressing external influences even when wood has very little movement. By using Armature Modifier, I created the movement of the tree that is blown and I applied the animation to Unity. 

Context

Observation (Week1)

Prune

Response

A series of short video captures and a picture displaying animation and effects at different points of iteration uploaded to the MAGI website. 

About This Work

By Yeunji Kim
Email Yeunji Kim
Published On: 20/08/2018