Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Basically, a schedule of what I had in mind for the development of the folio 2.

Those objectives are meant to be scalable, keeping in mind that the goal is to implement as many of them.

No body allowed!

About This Work

By Hizi
Email Hizi
Published On: 15/10/2018

academic:

production

mediums:

programmatic

scopes:

component work

tags:

Hizi, Professional Preproduction, studio 1