Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Intro

For this week I reviewed the skill and gear setting in Diablo 3, a multiplayer RPG. Even it is multiplayered, the early gameplay still heavily relies on role playing through the game’s main story, so I would consider it as a valid reference for my project.

Few of my thoughts

Diablo3 introduces large amount choices for their player in terms skill setting and gameplay. Each class 24 unique skills and 120 unique runes (5 runes per skill). Together with 20 passive skills, they are unlocked progressively through player’s gameplay and this gives a strong sense role playing. The gear setting further extends this, allow players to master more complicated gameplay as they go deeper into the game. I think this is a pretty nice learning curve setting as it doesn’t make things too complicated at the start while still ensures there are lots of potential can be unleashed even after a long time of gameplay.

For my full review see the uploaded file as picutres are not propler displayed in this site

Downloads:

About This Work

By Bruce Hu
Email Bruce Hu
Published On: 09/08/2020