Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Work in progress video:
Introduction of the right-click panel & the bugs related to it
https://youtu.be/KeA_YAF-RX8

List of Bugs in the game
https://youtu.be/AEXHlPy73Xw


New features:

  • Added the right-mouse button menu

    • Classmate's suggestion

  • Added a CD period for items

    • Feedback from playtesting

  • Adjusted the view of cameras to keep the character model at about ¼ of the screen length and the opposite side of where they’re moving

Functions to be added:

  • Game over HUD

  • More items

  • Bigger map

  • A GameObject of “goal” for player 1

List of bugs/ Things to be fixed:

  • The unstable sensitivity of the right-click menu

  • The selected item remains shown as selected

    • (I’ve tried to deal with it in the script, but no use)

  • Sometimes the enemies stuck into the wall

  • The prefab trap disappears immediately after it’s instantiated

  • Sometimes two items were instantiated at the same time

  • Make the right-click menu follows the player movement

My worries:

  • Too many unexpected & complicated bugs

  • May take a lot of time to fix them all

  • No time to explore different mechanics in 2D platformers

  • Not enough time to have a few rounds of playtests and get feedback

  • Difficult to have a test on the game of its ‘ideal’ performance

  • May need to simplify my idea?

  • Should I invest 1-2 more weeks on experimenting/ fixing the problems or switch to work on the backup project?

About This Work

By Margaret Wong
Email Margaret Wong
Published On: 08/08/2020