Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Prototype of a multiplayer 2D platformer

Core game mechanics:

● Player A tries to reach the goal and Player B prevent Player A from doing so

● Player A - different movements for different states (fox, eagle & frog) of the character

   ○ Fox: walk, jump, couch

   ○ Eagle: flying freely

   ○ Frog: walk, double jump, swimming freely in water

● Player B - introduce some traps and monsters with different movement patterns into the

level instantly

   ○ Bouncing/Walking?

   ○ Flying

   ○ Runner (move at a high speed towards the player)/ Patroller?

   ○ Static spiky trap

*** Graphical assets are downloaded from the Unity asset store for free.

About This Work

By Margaret Wong
Email Margaret Wong
Published On: 06/08/2020