I learned how to add buttons in Unity to control the VFX, I used sequence frames to add animations and effects, and I tried to answer the questions to make my goal clearer:
1. I am making an augmented reality project with vuforia in Unity, I intend to make the identified objects (card games illustrations, art paintings...) more vital, expressive and interactive by adding some UI and special effects elements.
2. Because I want to find out the chemical thing between art works, UI and special effects.
3. In order to help my community of practice and field understand the ideas and connotations of some works of art, make these works more dynamic and more enjoyable.
So my topic would be: How to make some works of art more vivid through AR technology?