Vivarium builder & Reptile breeder simulator :
Core mechanic:
- Economy – In game currency - Progression (Private breeder or public shop ??)
- Breeding and genetics
- Vivarium builder – habitat specific
- Husbandry and environmental control – fine tuning environmental controls for animals specific needs eg; Light(uv), temp, humidity, ventilation,
- Perspective – first person / 3rd person – being able to shrink down to the animals scale.
- Education – wild animal ecology – husbandry – breeding
What do I find interesting? Why????
Personal interest and experience:
- childhood and keeping animals.
- Education on the relationships in the natural world
- Ecology and behaviour
- Try to make reptile and amphibians more relatable.
- Offer a different perspective with the use of VR
- Give the user freedom to create.