Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Fixing the way the character sighs - the body and head movement needed to be more synced and everything needed more fluidity.

About This Work

By Ika Jumali
Email Ika Jumali
Published On: 01/10/2018

academic:

production

mediums:

animation

scopes:

component work

tags:

animation, production, studio 1, wip