Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I continue my series of surrealistic characters and falling apple, but this week I also practiced with analysing 12 principles of animation and made sketches using anticipation, stretch and squash principles.

Moreover I started an analysis of personal characteristics of characters, that I created. All of them are totally different and their reactions to falling apple are connected with their personal emotional features.

About This Work

By Yana Fidan
Email Yana Fidan
Published On: 22/03/2022

academic:

play

mediums:

animation

scopes:

minor work

tags:

animation, studio 1