Portfolio Plan:
After some consideration I believe i want my projected studio outcome to be a series of 3D animated looping gifs. Using the processes of iteration and play, each gif will focus on utilizing different techniques. I consider this direction to be a strategic move, allowing me to strengthen and grow my understanding of the 3D Production pipe line as well as core animation principles.
I consider myself to be a 3D generalist, because of this it was important for me to choose a goal to showcase a range of skills. although eventually i would like to create virtual experiences for VR, I believe this is outside of the scope of what i can accomplish within this space. however the nature of this project should allow me the strengthen the fundamentals required to achieve such a goal. I also hope that in choosing to focus on a series of smaller pieces it will result in works polished enough to include in my portfolio.
Method:
there are specific parts of the pipeline that i wish to focus on and these include:
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Professional low poly modeling practices
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texturing both realistic and stylize
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lighting and rendering in different styles
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High poly sculpting
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animating using blend shapes
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animating using rigging
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simulations and particle effects
Technical specification:
the intended programs i will use to accomplish this project include, in order more most to least :
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Blender
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substance painter
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premier Pro
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Photoshop
Production Schedule
week 1
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week 2
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Intro to studio 1
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Speed render Practice
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Download Design Programs
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week 3
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week 4
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Particle systems
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animation
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texture
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Lighting & render
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post production
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week 5
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week 6
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Particle systems
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animation
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texture
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Lighting & render
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post production
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Break
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week 7
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