Taking media from one application into another, this is a glitchy animation experiment using 2D animation textures and soft body physics on 3D models in cinema 4D. I'm discovering that more complex sculptural forms react poorly to the soft body simulation and that the poly count needs to be lower. It is, however, a potentially useful transition effect taking us from one scene to another.
By Timothy Dwyer
Email Timothy Dwyer
Published On: 23/07/2018