Aim:
Create a simple looping animation that uses simple geometry objects and basic animation to explore the concept of time.
Method:
Modelling in 3D, Rotate and Scaling objects; Setting keyframes in Cinema4D ot make sure the loops is seameless; Physical Sky
Reflection:
This is one of the exercise I find enjoying to make while making myself familiar to C4D. I have always gravitated towards glassy, transparent, iridescent materials, so I am quite happy with the effect it achieves in the render. I will use this pastel color palette and materials in this first piece of animation throughout the whole project to create consistency and stylised fnish.
After this first result, I will explore how I can make these abstract geometry animations different from season to season. Maybe I can explore the concept of time and rhythm that we experience in each season and translate that into these animations.
By Nhu Bui
Email Nhu Bui
Published On: 10/06/2022