Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Aim:
Create a simple looping animation that uses simple geometry objects and basic animation to explore the concept of time.

Method:
Modelling in 3D, Rotate and Scaling objects; Setting keyframes in Cinema4D ot make sure the loops is seameless; Physical Sky

Reflection: 
This is one of the exercise I find enjoying to make while making myself familiar to C4D. I have always gravitated towards glassy, transparent, iridescent materials, so I am quite happy with the effect it achieves in the render. I will use this pastel color palette and materials in this first piece of animation throughout the whole project to create consistency and stylised fnish. 

After this first result, I will explore how I can make these abstract geometry animations different from season to season. Maybe I can explore the concept of time and rhythm that we experience in each season and translate that into these animations.

About This Work

By Nhu Bui
Email Nhu Bui
Published On: 10/06/2022