In response to the week’s theme of Character, Environment and Events, I made a short animation that shows an advanced factory operating continuously, using animation technique in Blender. By adjusting timing and movement carefully, I was able to create a scenery where products move in different paces while fitting the overall tone of the view.
It would be idea to have an almost alien-factory capable of recycling waste 100%, but sadly it is not possible in our world. The animation aims to remind people that recycling does not end with bins as we need more social measures to ensure the sustainability of the planet. Similar visual concept is used in Starcraft 2, Protoss' Assimilator, a building unit for Vespene gas collection.
Visual reference: Starcraft 2 by Blizzard Entertainment