Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Following on from the thumbs and colour tests, I explored some rough concept options for sewers and graveyard to work out some potentially props and pathways. This has helped me work out little scenes to work on in 3D to explore the environment designs and develop the vertical slice for the end submission. I also explored some key moments in the story such as the drain he falls down in the opening and the amusement park. 

 

About This Work

By Amber Stacey
Email Amber Stacey
Published On: 24/03/2021

tags:

Professional Preproduction, preproduction