Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Prototype Stage 5: ID & Move to Agent for Conversation

After a number of coding challenges I finally have my little agents noticing each other. They keep track of who they notice at any one time and when they notice someone new they decide if they want to try to enter conversation with them or not. Some agents are more chatty than others.

If they do want to enter conversation they move towards that agent for a little while and wait for the other agent to decide if they want to enter conversation too.

I also fixed a couple of little bugs like preventing the mouse click from selecting things through the UI buttons.

Stage 6 will see the implementation of the conversation behaviour state, simple story objects and new visual markers for seeing stories being passed between agents.

About This Work

By Nick Margerison
Email Nick Margerison
Published On: 19/08/2018

academic:

production

mediums:

interactive

scopes:

prototype

tags:

AI, Game, Unity, studio 1