Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Examples of how women are often represented in videogames. 

I am interested in the representation of queer identities in videogames, and the ways in which sexuality in general is framed within this sphere. Games made for a presumed straight male audience often have overtly sexualised female characters. i intend to use these characters as a template to design male characters that mirror this design choice. i want to frame the male body as something that is beautiful and target my content to a gay male audience.

About This Work

By Thomas Pease
Email Thomas Pease
Published On: 19/03/2018

academic:

context

mediums:

collage

tags:

Moodboard