I cant sign in the Teams due to the security code that required by Microsoft, so I pose the content here first, the link will soon pose to the Teams channel.
The content below are about the unexpected event of game, which also included in the UX for game. The game is for the research or for the experiment, here share the game only for favour not for others.
Part 1 Paper/Journal/Artical
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UNEXPECTED EVENTS AND User EXPERIENCE [Paper] talks about the background of UX and the case study of unexpected event based on the game and application.
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Unexpected Dramatic Change in Psychotherapy [Book] summary the different kinds of experience of unexpected event by using the psychology methods.
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Desgning and Comparing Time Rewind Mechanics [Paper] case study and research about the different kinds of storytelling method in games.
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Computer Games And New Media Cultures [Book] about the history and the situation nowadays of game
Part 2 Games
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Passpartout - The Starving Artist [Steam] that player as a artist, need to draw and sell the artwork to earn. You will never know how much the customer will pay for you artwork.
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Dead Cells [Steam] is a Rogue game that the level always different and change. Player only have one life.
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MahjongSoul [Steam] is a multiplayer game that plays mahjong together.