Meeting 2 Advancements
MEETING 2: ASPIRATIONS
Did some sketches and character designs, after the meeting I found out I need to retrace back, and think of more possible mechanisms to represent my main concept.
What and Why?
A game to express the feeling of social anxiety, and mental issues.
To generate empathy in the player, by having them go through anxiety, while playing through a challenging horror game.
By Eliot Zambrano Barrera
Email Eliot Zambrano Barrera
Published On: 18/03/2018