I decided to focus on the animation that best represents each character's personality and role- and then use different frames in other contexts for their other animations for now, to get them into Unity a bit faster.
For Magdeline, she is a shy and timid character that is trying her best, so I animated her in a more defensive position.
By Lysander Wilkins
Email Lysander Wilkins
Published On: 01/04/2019
Original Characters, Pixel, animation, character design, gif, studio 1, studio1