Just a loose play with assets in Unity. Having trouble with mesh colliders so the monster looking figures were given box colliders. Not the best vibe at the moment, however, the motion graphics look pretty decent in a 3D setting. Need to build an environment to move from the 2D aspect of the infographic into some sort of twisted 3D space.
By Timothy Dwyer
Email Timothy Dwyer
Published On: 10/09/2018