Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Aim: A expriment to make sound work with simple lines and shapes animations.

Method:  I used ToonBoom to create these animations and mainly used rigging tool and ped tool to make it move.

Rationale: For the experiment 1, I assumed the sound as a ballon leaking air at the begining and then the line gets scared by the sudden noise.

The next experiment I assumed that the square is the door then it open and close as the sound happen.

The last experiment I imagined that the line reacts to the square and the cycles' movements.

Outcome:

EXPERIMENT I: work with simple lines/scribbles only

https://youtu.be/4bilyCExEvw

EXPERIMENT II: work with simple shapes only

https://youtu.be/q695VlTDQiU

EXPERIMENT III: work with a combination of lines and shapes.

https://youtu.be/HKgaR1WBY_A

It was fun to try out tools in the ToonBoom and it's easy to use. Works that we watched during the class are inspiring me a lot with these three practices. I never tried any practices that mainly just simple shapes and they work with sound. It was a fun attempt. 

-How might sound influence aspects of movement in your project?

In my perspective, if I design movements based on sound, I might consider adding movement when there are beats and bass appear. to emphasize the music's flow.

 -How might movement influence any sound design for the work?

I would put bass or the sound would differ or louder when there is a movement that I want to emphasize or something is happening.

About This Work

By Qi Zhuang
Email Qi Zhuang
Published On: 09/08/2019

academic:

play

mediums:

animation

scopes:

minor work

tags:

IOL, Illusion of Life, animation, IOLW03_S2_(2019)