Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

EXERCISE I: Choose one adjective that names/hints at the mood of your project and communicate it through key-framing THE POSITION VALUE OF ONE POLYGON.

EXERCISE II: Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ONE POLYGON.

EXERCISE III: Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ANY NUMBER OF POLYGONS

EXERCISE IV  : Choose the same one adjective that names the mood of your project and communicate it through key-framing ANY TRANSFORMATION VALUE OF ANY LINES OR ABSTRACT ORGANIC SHAPES 

The keyword that I chose was 'naughty'.

Response: I made a naughty square that always tried to annoy the cycle.

Reflection: It took some time to get familiar with the keyframe function of Toonboom, but after learning more of it, I found that it is easy when using keyframe to make any kind of transformation of shapes.

About This Work

By Qi Zhuang
Email Qi Zhuang
Published On: 03/08/2019

academic:

play

mediums:

animation

scopes:

minor work

tags:

IOL, IOLW02_S2_(2019), Illusion of Life, Week 2, IOL week 2