Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Option B

I chose option B because I encountered the problem when I'm working on my IOL project. The problem is I took too much time to finish a single animation. I believe the reason I took too much time because I draw it in detail from the first time rather than sketch it before and add more detail.

The different approach that I will take this time to solve that problem is I'm going to do all animation in rough sketch before and draw the detail afterwards.

About This Work

By Music Chaovarad
Email Music Chaovarad
Published On: 06/05/2020

tags:

IOL, IOL_week08_S1_2020