Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Question: Will the animation still function if it uses video as a reference?

Assumptions: 

1. It may ensure that each frame is placed at the appropriate motion content by using the video's time reference.
2. By altering the movement speed of the filmed character, you may use video reference to affect the animated character's movement pace.
3. Character animations that are based on real-world movements can give emotions a more humanistic expression.

Later, when making a character animation, I tried this technique. It is clear what the benefits and drawbacks are. For those without much experience with animation, it is a huge benefit. It is not necessary for you to comprehend some linear changes and the time of the motions. To obtain the most objective findings, you simply need to refer to the video. Character movement can also be substantially brought back to the action's reference video. However, there are some obvious drawbacks to this method as well. The first is that it takes a lot of time, and the second is that if you don't have a lot of animation base, you'll need to put a lot of effort into adjusting the movement's finer points to prevent the character from occasionally moving jerkily. The third is that each figure only performs one action, making it difficult to create lengthy animations. However, brief animation videos or position rendering may be quite useful in this situation. But since there is a lot of action in extended animation videos, a lot of video must be filmed, and the action must be good. Method is in fact a fantastic technique to rapidly start creating animations for various locations with various benefits and drawbacks. (P.S. : It took me close to three days to do one animation using this approach. The majority of the work was spent improving the motions' smoothness.)

Downloads:

About This Work

By Norton Chen
Email Norton Chen
Published On: 23/10/2022