Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In this point After having explore that 80s retro style, and synthase kind of music for my animation and studio 3 game, I used my Illusion of life week 9 exercise where we were given the time to continue doing our outcomes, I decided to test a Idea I had while doing a exercise in Preproduction of creating a Diorama in class that related to a specific theme, the one I chose was Portal, after doing the exercise and saw what worked, It gave the Idea to work on the object that I wanted to make the focal point of my animation, like in the Diorama was the portal I wanted to make something interesting, while looking on Instagram I came across mantissa.xyz (Midge Sinnaeve)-RandoMesh 0.1.1 [Blender Add-on](2019) where he uses this tool to create and the destroy the mesh of 3D objects, I tried to use this tool for this exercise to learn how it works and see what I could develop with it.

With this outcome I decided that I wanted to Use the faces I created with this tool as the focal point in the animation, something where the character is running towards, like running towards a object or decision.

Reference

YouTube. (2019). RandoMesh 0.1.1 [Blender Add-on]. [online] Available at: https://www.youtube.com/watch?v=GMhjdUGbKp4 [Accessed 2 Jun. 2019].

About This Work

By Fabian Mora Marino
Email Fabian Mora Marino
Published On: 27/05/2019

academic:

production

mediums:

animation

scopes:

prototype

tags:

IOL (2019) Week 9