https://youtu.be/G5OqRf5qR3Q
•Aim: Produce a day and night loop for my game
•Method: Unity, C# language
•Result: I have made a scene with a day and night loop effect. Basically, I have set up two directional lights as sun and moon and move them as a circle. Once the sun or the moon is moving into camera field, the environment lighting is going to change dynamically.
•Discussion: I would like to use this day and night mechanic in my studio project, probably not to use the whole cycle but use part of it to present a changing of light since my game is related with light and shadow a lot.