https://youtu.be/iru6IL0FC40
Aim: Explore the motion of cloth in the wind and collision with other objects
Method: Unity, C# language
Result: I have made a plane with cloth-like material to simulate a flag and added a wind effect to make it floating in the air. A collision between flagpole and flag has been assigned to avoid passing through.
Discussion: I hope this technology could be developed further and be used to present motion of cloth on my character. It would contribute a lot for my character by providing a much more reliable physics effect
                            By Ang Li (Leon)
                            Email Ang Li (Leon)
                            Published On: 20/08/2021