Week 3: Sound
Try to list as many adjectives and verbs as you can that describe or relate to the sound bite you have been given.
4A - Sweeping, chunks, gravel, swish, snap & crackle, pebbles
4B - (90’s phone, bird, chirp, ), (click, metrenome), (modem, rotating, clunking, steam, cogs, )
Aim:
To explore how sound in a 3D space can make simple visuals seem more complex
Rationale:
Sound is such a huge part of interactive storytelling, game feel and immersion that it needs to be more than just an afterthought.
Method:
Outcome:
By Nick Margerison
Email Nick Margerison
Published On: 13/08/2019