Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week's theme has a great relevance to my project, because my project is based on motion pictures, the movement and stillness in each image need to be seriously considered, in order to make the audience pay attention to the specific part of the image at certain time, which will fully display the content of the picture.

In the  environment focused footage, I used the motion of the camera to slowly push it into the screen, to create a suspense, and then add a monster awakening look alike effect in the scene to create a moment of interest, then push the camera back slowly, to pull the audience's attention back to the entire picture, and re-focus on the entire scene.

In the character focused clip, I stopped the camera movement, weakened the movement of other elements in the scene, and added the jumping movement of the character. I lengthened the time of pressing the branches to draw the attention of the audience and make the audience look forward to the character's next move.

In the last one, I used some composition knowledge and placed the character in a certain place of the picture, and then panned the camera from the side of the character to create a slow-expanding effect. After the camera panned, the attention fell into the character in the environment.

About This Work

By Yuchen Henry Wang
Email Yuchen Henry Wang
Published On: 03/06/2019

academic:

production

mediums:

animation, illustration

scopes:

major work

tags:

IOL (2019) Week 10