Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

The aspect I chose for Week 10 was exploring camera movement. I want to make the scene more lively through the lens. If there is no camera movement throughout the animation, it will feel boring.

In the first test, the camera was originally filming the river, then lifted and moved to the position of the character. Create the impression that someone is holding a camera and filming.

In the second test, the camera follows the character and then pulls out to capture the surrounding scene

The feature of this method of shooting is to introduce the scene gradually so that the audience can see everything I want to show according to my guidance. If there are no camera movements, the audience’s focus might split.

Test 3 was similar to test 1. The blur effect was used to create a feeling of focusing the camera, both of which produced a feeling that someone was shooting, making the picture more realistic and vivid.

Video Link: https://youtu.be/ewQVHTjdpsc

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About This Work

By Mingxuan Zhu Helen
Email Mingxuan Zhu Helen
Published On: 23/10/2022