Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

 For this exercise I partnered with Rhea and she designed a game idea for me, kinda like 3D checkers but where the pieces in a cube  could have powers to get the a advantage against the opponent. Depending on the power orbs that the pieces grab like pac-man they could have different powers like invisibility, or could transport to another place in the board.

IN-CLASS EXERCISE REFLECTIVE QUESTIONS

a) How did engaging with a real person change your direction?
Engaging wit another person made me consider ideas that i wouldnt have come up with them on my own, at the same time interacting and hearing the ideas that another person has for you taking iyour sugestions, makes it easier to break from your own head spaces and consider other paths.

b) What was it like showing unfinished work to another?
It was interesting creating something on the moment showed me the potential of engaging with premises without not getting into the deatils and at the same time contemplating the potential in all.

c) How did the pace feel (quick iterative cycle)?
Because I had already done this exercise before the pace felt good, not too rush but not too slow at trhe same time, but when i did it for the first time a remembered it felt a bit wuick in some points, but that helped me to get essence of the ideas quicker and not think so much on deails.

d) What stage would you re-visit (do next )?
For me I would revisit my influences and likes, and try to come up with simples ideas from them again.


 

About This Work

By Fabian Mora Marino
Email Fabian Mora Marino
Published On: 17/03/2019

academic:

dissemination

mediums:

other

scopes:

sketch