Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

For this week I thought about the idea of constant movement through stillness, this is why I decided to revisit my character's particle animation, and transformed it to look different, so even when the character is still, it is still animated.

I also designed some projectiles, eventhough these animation are in an idle state, the effect I appllied to them makes them look as if they were on constant movement.

About This Work

By Eliot Zambrano Barrera
Email Eliot Zambrano Barrera
Published On: 03/06/2019

academic:

background

mediums:

animation

scopes:

major work

tags:

IOL, IOL (2019) Week 10