As we head to the final week, I have nearly completed the animation. I’ll most likely use the last few days for touch ups. This will likely be my final start/stop/keep methodology as I have almost concluded the project.
Start
- Start slowing down some sequences in the animation so that it remains on screen a while longer for the audience to reel it in before transitioning to the next transformation (This was based on Matt’s feedback)
Stop
- Stop speeding up certain actions perpetuated by the ‘battle’. I inadvertently made it rush which not only broke the flow but muddled my point of action.
Keep
- Keep adding in secondary action effects provided by the main character for more appleasing eye-candy.
- Keep making sure I’m taking into account proper easing for natural, non glitchy movement.