Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

The link to the weekly exercises:

Week1

http://magistudio.net/work/illusion-of-life-week1-mood-board

Week2

http://magistudio.net/work/ios2019-week2

week4

http://magistudio.net/work/ios-week4

week5

http://magistudio.net/work/iol-week5-1

week6

http://magistudio.net/work/iol-week6-6

week8

http://magistudio.net/work/ios2019-week8

week10

http://magistudio.net/work/iol-week10

other activities

  1.  I joined the 3D modelling club, we shared modelling skills from different 3d software and planned to model our studio room. We want to discuss our progress every week so that we can resolve any problem as soon as possible.
  2. During the studio presentation at week 6, I got some very helpful feedback from nick, we talked about how to build a storytelling environment in a small space. It is inspiring as I realized a limited room could also deliver tons of information about the background.
  3. In the Zbrush workshop, I discussed with the mentor Pablo about the workflow of designing a character. He suggested me to go straight to do the design in the 3D world, as we can view the object from different perspectives.

The mark of the community of practice: 9

I should do more practices in terms of personality walk cycle, so that I can get more experience to put it into practice. I should also more active to give feedback to other students in the studio and listen to what they think of my project and how I can improve it.

About This Work

By Stark(Guangrui Zhang)
Email Stark(Guangrui Zhang)
Published On: 03/06/2019