Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

IOL Week 6

Subverting assumptions


In this week’s response, we had to work with assumptions related to our studio project and get outputs from those experiments as complete opposite of what is expected from the scene.

For this week’s response, I chose to work with a scene from my studio animation.


In the experiment, I chose to work with the scene, where the bird is supposed to be happy in the end when the watch plays music. But instead I depicted that the watch attempts to play the music, but the bird becomes sleepy after hearing the music. I created the scene in Maya and used the bird and the watch from my studio animation. I also added music to the watch scene to add more realism to the scene and make the bird look really sleepy.


As the end result, I had an experiment of the bird acting completely opposite to the expected reaction from it when the watch plays music. I had three iterations of the same experiment.


This week’s response has been insightful for me as this week I was able to learn and understand how changing the assumption of a scene can make it turn out. By changing one or more assumptions of the given scene, a comic effect or often an effect complete opposite of what the audience thinks can be achieved. This can also lead to further experimentation and testing in various scenarios, by combining two scenes, and also be changing the expected outcome. I have also realised the assumptions of the viewer can also be altered with the help of sound.

About This Work

By Samridhi Handa
Email Samridhi Handa
Published On: 14/04/2021