Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

I’ve been getting good feedback every week from Helmut as I’ve been showing him my progress of the work.

Start

  • Start animating the wall so that it wobbles ever so slightly to match its surrounding.
  • Start playing around with different ways to make the wall shimmer (different pace, tempo, etc.)
  • Start finding ways to emphasize the tribulation aspect while only using what I’m already given (and not creating/animating something new).

Stop

  • Stop having the wall be so static (becomes distracting as it sticks out from everything else that is constantly moving)

Keep

  • Keep showing the battle and struggle of the character with the environment.
  • Keep with the flow gradually becoming more unstable and chaotic.
     

About This Work

By JeeHoon Oh
Email JeeHoon Oh
Published On: 10/05/2018

academic:

context

mediums:

written

scopes:

minor work

tags:

IOL, IOLW10, feedback, Week 10