Link to gameplay video here: https://www.youtube.com/watch?v=vZG6G_MLMiA
Music is Rabbit Bop by code_box from Freesound.org (https://freesound.org/people/code_box/sounds/575759/)
In response to the theme of Character, Environment and Events I created a game prototype in Unity that transforms the terrain and character based on the player's playstyle or behaviour. By tracking certain player behaviour, I am able to reflect their forms of play back to them which in turn may inspire new behaviour. Similar ideas are explored in Silent Hill Shattered Memories (https://www.youtube.com/watch?v=42FF9ismMWY) by Konami where the game uses tracked player behaviour to personalise the nightmarish landscape to a particular player's phobias and psyche.
By Duncan Corrigan
Email Duncan Corrigan
Published On: 17/09/2021