Here attached are all the CPS demos I've completed. The video is a walkthrough through all of them as a linear puzzle-like game.
Enjoy
Week 1 - Observation : http://magistudio.net/work/cps-week1-observation-1
Week 2 - Tinkering : http://magistudio.net/work/cps-week2-tinkering-3
Week 3 - Found Objects : http://magistudio.net/work/cps-week3-found-objects-6
Week 4 - Places : http://magistudio.net/work/cps-week4-place-5
Week 5 - Objects Are Not Exhausted : http://magistudio.net/work/cps-week5-objects-are-not-exhausted-2
Week 7 - N/A
Week 9 - Time (as a material) : http://magistudio.net/work/cps-week09-time
Week 10 - Forces : http://magistudio.net/work/cps-week10-forces-3
I had a lot of fun making those, despite having spent more time than I should on them (especially trying to plug them all as a linear level. Do not do that).
The most of the fun I've had was to take a theme, and create a puzzle or shader playground based on it; it had me refresh some of my skills, and I really like making short prototypes of mechanics.
10/10 would do it again with Chris as a teacher.
No body allowed!